HLSL Working Group

2026-02-19 - HLSL Working Group Minutes

  • Discussion topics
    • @bogner gave an update on element-aligned vectors. The conversation on discourse is progressing though there are some concerns being brought up that @bogner will follow up on addressing. (proposal, discourse)
    • @bogner brought attention to an issue with the SPIR-V backend’s reconstitutePeeledArrayType. @s-perron is going to take a look. (llvm/llvm-project#180600)
    • @s-perron has added a way to specify textures with multiple MIP levels in the offload-test-suite and implemented the appropriate logic for Vulkan. Someone from the DirectX side of things will need to take a look at implementing this there.